
Alan N. Shapiro
media theory,
science fiction theory,
future design research



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Start Here, by Sarah Mohr
Digital Publishing Programmierung und Gestaltung einer Website Mit Grundkenntnissen zu HTML und CSS bestand meine Aufgabe darin, mit Dreamweaver eine simple Website-‐Basis zu bauen, auf deren Konzept eine Portfolio-‐ Internet-‐Präsenz konstruiert werden kann. Die Basis-‐Webseite enthält zwei Kategorien, welche jeweils auf die gestalterischen Rubriken weiterleiten.
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Cool Lab, by Marvin Kirchner
Das Projekt ist eine Website, die ich mit WordPress erstellt habe. Als Theme habe ich „Twenty Fourteen“ ausgewählt. Auf der Seite „Cool Lab“ zeige ich bisher Illustrationen und eine kurze Animation. Ich möchte die Seite dazu benutzen, um meine Künstlerischen Projekte und Ideen vorzustellen.
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Hypertext Story, by Patrick Brockmann
Das Projekt »Hypertextstory« ist eine Internetseite welche aus verschiedenen Geschichten besteht, die alle den gleichen Ursprung haben, jedoch unterschiedlich enden. Je nachdem für welchen Link sich der User entscheidet, gelangt er zu einem anderen Ende. Von diesen gelangt man zu jeweils verschiedenen Arbeiten von mir.
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How Does the Changed Media Environment Influence Young People’s Attention and Education?, by Lena Neumann
The modern world is coming up with a plethora of new media which we all find ourselves faced with everyday. The notion of a change in modes of attention is a question that N. Katherine Hayles discussed in her essay “Hyper and Deep Attention: The Generational Divide in Cognitive Modes.”
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Der Stellenwert von Simulationen im Berufsleben, von Melike Iskender
Technik und Medien sind heutzutage Bestandteil des alltäglichen Lebens. Einerseits machen sie das Leben des Menschen einfacher; andererseits üben sie einen großen Einfluss auf uns aus. Technik ist längt kein Instrument mehr, über das wir verfügen, um Dinge fertigzustellen; wie dies in früheren Zeiten der Fall war.
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The Paradigm of Object Spaces: Better Software is Coming, by Bernhard Angerer and Alan N. Shapiro
The hypothetical time traveler whom Michael Stal wrote about in his 2006 article “From the Future” would be disappointed to learn that “prehistoric computer science,” as the temporal traveler termed it, has not changed much as of 2011, five years down the road.
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A Proposal for Developing Quantum Computing in Software, by Alan N. Shapiro
I believe that the invention of a new computer science, one more powerful than that which presently exists, is possible; a more powerful computer science that often goes by the name of Artificial Intelligence.
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Rules and Patterns System for Design Process Support Software, by Alan N. Shapiro
It is necessary, in building towards a Design Process Support Software Application, to design and program a Rules and Pattern System as an extreme form of bottom-up object-oriented intelligence (pragmatic AI) that has a direct relationship between perception and action without a guiding top-down intelligence.
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Improving the Information Society Through Awareness of Languages, by Alan N. Shapiro
On January 24, 2012, I was a keynote speaker at the BOBCATSSS conference on Information Management of the organization of European university libraries in Amsterdam. On the occasion of its 20th anniversary, BOBCATSSS 2012 was organised by students from three universities of applied sciences.
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Design for a Working Quantum Computer in Software, by Alan N. Shapiro
In Reflections on a Theory of Organisms: Holism in Biology, Walter M. Elsasser argues that the task of elaborating a truly scientific biology still lies ahead of us. Physics and chemistry, in their current states of knowledge, are truly scientific, according to Elsasser.
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Transforming Computer Science into a Humanities Subject, by Alan N. Shapiro
In his book What Science Offers the Humanities: Integrating Body and Culture, Slingerland argues persuasively that the “French theory” which has dominated university humanities studies in recent decades has serious flaws – like disembodiment and cultural relativism – that need to be corrected by infusions from the cognitive and natural sciences.
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Re-Thinking Science, by Alan N. Shapiro
Influenced by Heidegger’s “The Question Concerning Technology”, Adorno and Horkheimer’s Dialectic of Enlightenment, and Stanley Kubrick and Arthur C. Clarke’s epic science fiction film 2001: A Space Odyssey, I believe that we have come to the end of the long era of technology being conceived and developed as a tool for the ‘domination of nature’.
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An Interdisciplinary Approach to Building Robots, by Alan N. Shapiro
These are my “lecture notes” for my lecture at the Art University in Linz, Austria on June 21, 2011. In the first part, I presented the idea of beginning a multidisciplinary and “humanities informatics” approach to the development of robots-slash-androids, going beyond the mechanical engineering approach to ASIMO that Honda has taken so far.
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International Flusser Lecture, by Alan N. Shapiro
On July 10, 2012, I gave the International Flusser Lecture at the University of the Arts in Berlin. Related to this lecture, a small book by me in German will be published in the International Flusser Lecture series by the Walther Koenig Verlag.
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