Category: Offenbach Students: Creative Coding Projects
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Sorcerer’s Apprentice Video Game for the Android Smartphone Platform, Programmed in Java, by Sitha Reis
I programmed a Sorcerer’s Apprentice Video Game for the Android smartphone platform in Java. I used the Eclipse Java Integrated Development Environment. The video game is very graphics-intensive, and I used the OpenGL toolkit, which is the industry standard for high performance graphics, from games to virtual reality, mobile phones to supercomputers.
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Virtual and Physical Geometric Objects with Processing, by Christos Voutichtis
I want to use the creative coding environment Processing to experiment with and understand the crossover between virtual geometric objects on the screen and physical geometric objects to be generated by 3D printers and other material production devices for trans-architectural art projects.
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Material Grove 3-D Modeling with Rhinocerus and Grasshopper, by Johannes Wöhrlin
Using the Rhinocerus 3-D modeling tool for designers and the Grasshopper graphical algorithm editor add-on, I created new form generators. I wanted to write code in Python to gain parameterized control over generative algorithms and shape creation.